The Dreadmil

The Dreadmill is round 3 in series 2-3 and sometimes replaces Dizzy Dummies.The Dreadmill also involves three rounds in which the six semi-finalists are paired up. There are two challenges on the dreadmill, which change from show to show. In the first challenge the participants must stand on two parallel treadmills, and when the klaxon sounds they must duck to avoid a giant swinging wrecking ball, which is being lowered and getting faster with every swing. The first person who falls from The Dreadmill is eliminated. In the second challenge, when the klaxon sounds the contestants must lift up three rubber doors to reach the end of The Dreadmill. The last person to reach the end of The Dreadmill, or the first to fall off, is eliminated. In both challenges the dreadmill is going against them, making the challenge even harder. The winners of each of the three heats advance to The Wipeout Zone.